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Full Power Gig setlist plays favorites

Posted on Friday September 3rd, 2010 at 11:11am by Destructoid

Full Power Gig setlist plays favorites screenshot

Seven45 Studios has revealed the full soundtrack for its upcoming music title, Power Gig: Rise of the Six String, and I hope you like Eric Clapton, Dave Matthews Band, and Kid Rock.

Those particular artists have exclusively licensed their music for use in Power Gig, and Seven45 studios is taking advantage of the agreements by putting multiple songs from the artists on the disc. Clapton fans can play along with "Layla," "Lay Down Sally," and "Let It Rain." Dave Matthews scores "Tripping Billies," "Why I Am," and "Funny the Way It Is." Kid Rock (who, according to a Seven45 rep during a pre-E3 event, "no one is more authentic than") gets "Rock N' Roll Jesus," "Son of Detroit," and "All Summer Long" on the disc.

The disc will feature 70 tracks, and they are admittedly pretty diverse, with bands ranging from Queens of the Stone Age to Black Sabbath, The Black Keys to A Perfect Circle. John Mayer also makes his debut in a music game, and he gets a few tracks on the disc, too. Seven45 also promises more tracks to come, with downloadable content already being planned.

How do you think Power Gig's selections compare to the Guitar Hero: Warriors of Rock and Rock Band 3 tracks?

 

  • Eric Clapton - Layla
  • Eric Clapton - Lay Down Sally
  • Eric Clapton - Let It Rain
  • Dave Matthews Band - Funny The Way It Is
  • Dave Matthews Band - Tripping Billies
  • Dave Matthews Band - Why I Am
  • Kid Rock - All Summer Long
  • Kid Rock - Rock 'N' Roll Jesus
  • Kid Rock - Son of Detroit
  • John Mayer - No Such Thing
  • Jane’s Addiction - Been Caught Stealing
  • No Doubt - Platinum Blonde Life   
  • Ozzy Osbourne - A.V.H.
  • Queens of the Stone Age - You Think I Ain't Worth a Dollar, But I Feel Like a Millionaire
  • Smashing Pumpkins - Cherub Rock
  • Disturbed - The Night        
  • Rage Against the Machine - Bombtrack
  • Stevie Ray Vaughan - Couldn't Stand The Weather
  • Black Sabbath - The Devil Cried
  • Stone Temple Pilots - Plush
  • Living Colour - Cult of Personality
  • John Mayer - Who Do You Think I Was
  • Snow Patrol - Hands Open
  • Three Days Grace - Break
  • Paramore - Ignorance
  • Silversun Pickups - Substitution
  • The Offspring - You’re Gonna Go Far Kid
  • The Black Label Society - Retribution
  • Breaking Benjamin - Breath
  • The Tragically Hip - New Orleans Is Sinking
  • The Used - Blood on My Hands
  • Mastodon - Crack the Skye
  • A Perfect Circle - The Hollow
  • Buckcherry - Tired of You   
  • Firewind - Head Up High
  • The Black Keys - Strange Times
  • Flyleaf - Again
  • Godsmack - Awake
  • Incubus - Wish You Were Here
  • Jet - She's A Genius
  • The Hives - Tick Tick Boom
  • John Mayer - Crossroads
  • Bad Religion - I Want to Conquer the World
  • Korn - Hold On
  • The Academy Is... - His Girl Friday
  • Lacuna Coil - Spellbound
  • MuteMath - Chaos
  • New Found Glory - Listen to Your Friends
  • P.O.D. - Alive
  • Puddle of Mudd - Blurry
  • Rise Against - Paper Wings
  • Sick Puppies - You're Going Down
  • The Donnas - Fall Behind Me
  • The Get Up Kids - Martyr Me
  • Idlewild - Reader and Writers
  • Surfer Blood - Swim
  • Channels - Chivaree
  • Superdrag - Aspartame
  • Envy on the Coast - Headfirst in the River
  • Damiera - Silvertongue
  • A Cursive Memory - Everything
  • The Hounds Below - She's Alchemy
  • A Love Like PI - Innocent Man
  • The Willowz - I Know
  • I See Stars - Comfortably Confused
  • The Paris Riots - Hotel of Infidels
  • School Boy Humor - Camera Shy
  • So Many Dynamos - Artifacts of Sound
  • Taxpayer - When You When Young
  • The Fatal Flaw - Don't Start Believing

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Rock Band DLC: Uh... Snoop Dogg?!

Posted on Friday September 3rd, 2010 at 10:10am by Destructoid

Rock Band DLC: Uh... Snoop Dogg?! screenshot

It's an actual thing that is actually happening -- Snoop Dogg's music is coming to Rock Band next week.

Eight of of Mr. Calvin Broadus' hits will be coming to the game, available for download from the Rock Band Store. These versions were evidently produced specifically for Rock Band.

  • “Beautiful”
  • “Drop It Like It’s Hot”
  • “Ridin’ In My Chevy”
  • “Sensual Seduction”
  • “Snoop’s Upside Ya Head”
  • “Tha Shiznit”
  • “That’s Tha Homie” *
  • “Who Am I (What’s My Name)?

Tracks are $1.99/160 MS Points/200 Wii Points per track, or $13.49/1080 MS Points for the full "Snoop Dogg Pack 01." Here's what it gets confusing, so takes notes…

The individual tracks will be available for download on all platforms (Xbox 360, PlayStation 3, and Wii) next week as individual song downloads; you'll only be able to get it as a pack next week on the Xbox 360. Oh, and "That's Tha Homie" won't be available for download on the PS3 until September 14 in North America, and September 15 in Europe. On September 21 in North America and September 22 in Europe, the entire "Snoop Dogg Pack 01" will be available for download on the PlayStation 3.

Confused? Bottom line is that if you have an Xbox 360, you can get everything next week and in a nice package if you want. If you're on another platform, just fire up your console and see what's available, because keeping track of all of this is too much work. Fo' shizzle.

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No DLC for GoldenEye 007

Posted on Friday September 3rd, 2010 at 5:05am by Destructoid

No DLC for GoldenEye 007 screenshot

After having it bluntly confirmed that GoldenEye 007 would indeed have no DLC whatsoever, I struggled with whether or not to top this story off with our intrepid hero, Captain Obvious. On the one hand games on the Wii just don't get DLC, but on the other it isn't impossible for them to get it and that means there's always that chance. Thus putting Captain Obvious up there is basically saying that a Wii game not having DLC is a foregone conclusion, which is saddening.

However, since this story basically backs up that conclusion we have Captain Obvious above and the short response I got from Julian Widdows, Executive Producer at Activison Blizzard UK, when I asked him what the chances were, if any, of GoldenEye 007 getting DLC right here: "None. Sorry."

Sad to hear it, but considering the fact that I played the original (and still do on occasion) over and over with the exact same levels and no idea what DLC meant (Double Large Cranberry?) I think I'm going to be just fine without it this time around too.

Anyone surprised by this?

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GoldenEye 007 gets a slew of pre-order items

Posted on Friday September 3rd, 2010 at 12:12am by Destructoid

GoldenEye 007 gets a slew of pre-order items screenshot

Because it heard how much you love them, Activision has announced a slew of retailer-specific pre-orders for its upcoming GoldenEye 007 game for the Wii.

GameStop customers will get a code to unlock "Invisibility Mode" for split-screen multiplayer, which sounds like a huge pain in the ass. Each player becomes invisible for a set amount of time, allowing jerks to sneak up on one another. Head into Best Buy for your pre-order and get a "Tag Mode" for splitscreen multiplayer. It's "the classic playground game" with "a twist" -- tagged players can't kill another player without first tagging someone else.

Activision says the above codes are "exclusive" to each retailer until the end of the year, at which point... I don't know what happens. Maybe they lift an embargo on the entire Internet and folks on GameFAQ and other message boards can finally tell us the codes.

Finally, if you're looking for something more tangible, Walmart customers get an Oddjob "Cheater" t-shirt, which is actually kind of awesome. I wonder what kinds of sizes they have available?

Photo

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Conduit 2 delayed until 2011, getting new control options

Posted on Thursday September 2nd, 2010 at 9:09pm by Destructoid

Conduit 2 delayed until 2011, getting new control options screenshot

Bad news for Wii owners and first-person shooter fans -- High Voltage's sequel Conduit 2 has been pushed out of this year and in to 2011. The game will now see release in the first quarter of next year.

The good news is that you'll now be able to play the game using a Classic Controller or a Classic Controller Pro; fans of dual analog shooters should be happy to hear about their inclusion as a control option. The original Conduit had High Voltage doing a pretty great job of re-defining how you use just a Wii Remote and Nunchuk to play a first-person shooter, but it wasn't for everyone. It was previously announced that the sequel would take advantage of the Wii MotionPlus for more accurate controls.

Conduit 2 should be on the floor at PAX this week; we'll send our ninjas to find out more about the delay, and we'll see if we can try the game out with the new Classic Controller scheme.

Conduit Hits Delay, Coming in 2011 [Nintendojo]

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Best Buy rewards their Gamers Club with ringtones?

Posted on Thursday September 2nd, 2010 at 8:08pm by Destructoid

Best Buy rewards their Gamers Club with ringtones? screenshot

Nintendo of America went and tweeted last night that if you are a member of Best Buy's Reward Zone Gamers Club (dang, that's a mouthful) you can get some (three, actually) Metroid: Other M ring tones with your purchase of the game.

So how about it? Is it worth taking advantage of this AMAZING offer? Actually, it's not too bad of an offer if you know what the entire package is. Joining the gamer's club gets you $10 for every $150 you spend on games (plus gaming accessories), and bonus points to your Reward Zone (for games that qualify).

If you don't really care about where you get games in general, I suppose this could be a sw33t deal (that I personally won't be taking).

[Image]

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A look at Guitar Hero's crazy Warriors of Rock

Posted on Thursday September 2nd, 2010 at 8:08pm by Destructoid

A look at Guitar Hero

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Totally new and totally metal is the new Guitar Hero Warriors of Rock character artwork and this nifty new trailer! Despite what some people say about the series, I think it looks interesting. Of course, I love heavy metal and think this sort of stuff is hilarious, but that's just me. The art assets are all one shots containing before and after shots of the transformations focused on in the new game. Besides that, also contained were images of the loading screens featuring each characters metamorphasis.

The idea here has to do with the characters transforming into all new, more powerful versions of their looks from previous games. Each character is shown off with all their complexities readily visible. There was the punk rocker girl becomes all angelic with some gigantic boots. This other face painted guy turns into boar warrior with an axe guitar. I liked that. Guy with a mohawk flips into this green spiked monster, I found that particularly prickly design fascinating.

My favorite one is the hat guy with those glasses because he has that cool looking goatee. Goatee's are the most menacing of all facial hair styles. He looks cool to me! I like that he has dreadlocks and is wearing a hat too, that looks pretty funny. Homeboy then for whatever reason became the headless horseman. He had green ectoplasm seeping out from his neck and this wonderful jack o'lantern guitar.

What do you guys think?

Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo

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Trials HD dev announce new WiiWare game MotoHeroz

Posted on Thursday September 2nd, 2010 at 7:07pm by Destructoid

Trials HD dev announce new WiiWare game MotoHeroz screenshot

RedLynx announced today their latest project, MotoHeroz for the Nintendo WiiWare service.

This downloadable racing game featuring three major gameplay options, a single player adventure, four-player local multiplayer, and the daily online competition. In the online mode a new tracks open daily to let you compete on leaderboards. It says that physics are a major factor in the gameplay too. Pretty much exactly what too expect from these guys.

MotoHeroz is slated to be finished around the end of this year or in early 2011. I'm sort of excited for this. Trials HD had some fantastic physics gameplay, and the leaderboard friends list competition could quickly get fairly fierce. I liked that, and am anxious to try out this game. How do the rest of you guys feel about MotoHeroz?

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Capcom wants Resident Evil 6 out soon, so do we

Posted on Thursday September 2nd, 2010 at 2:02pm by Destructoid

Capcom wants Resident Evil 6 out soon, so do we screenshot

It's been a little over a year since Resident Evil 5 was first released. Can we get another Resident Evil already? Damn, Capcom… what is the hold up here?!?!

Okay, so maybe that's going a little overboard. We can wait; it can take its time, as long as it turns out great. But in a recent interview with Spanish gaming site 3D Juegos, Capcom's Keiji Inafune hints that the publisher is as eager to get it out as we are to get our hands on it.

"Due to the great success that Resident Evil 5 had for us, we want that Resident Evil 6 come out to the market as fast as possible," he said. "In fact, you will have news about this from Capcom shortly."

Oh, will we now? With Tokyo Game Show right around the corner (and you know how much the Japanese love them some Biohazard), we'll be keeping yourselves up at night with anticipation.

Dead Rising, Mega Man, DMC, Onimusha… ¿Resident Evil 6? Charlamos con Keiji Inafune.
[3D Juegos - Thanks, Miles!]

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Jam City Rollergirl game to make debut at PAX

Posted on Thursday September 2nd, 2010 at 10:10am by Destructoid

Jam City Rollergirl game to make debut at PAX screenshot

If you're at PAX Prime this week, you'll have the chance to get the first look at developer Frozen Codebase's next title. It's called Jam City Rollergirls, it's a WiiWare title, and it's exactly what you think it is -- a roller derby videogame.

The four-player arcade-style title is the first of its kind, bringing arena combat racing to videogames… finally! The game will feature cartooned-up versions of real-world rollergirls, including leagues like Gotham Girls Roller Derby, Rat City Roller Girls, Mad Rollin' Dolls, Brewcity Bruisers, and the Texas Rollergirls.

Jam City sounds like it will have a pretty wild slant to it, with rinks featuring ramps, caverns, and… "misplaced cows"? No idea what that means, but you can check it out at PAX, and I have a feeling you won't be able to help yourself.

Interestingly, I believe this game started off as an Unreal Engine-based Xbox Live Arcade title… that was announced years ago. Funny to see how a game can change so drastically over the course of its development.

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Of course RZA's in DJ Hero 2

Posted on Thursday September 2nd, 2010 at 9:09am by Destructoid

Of course RZA

This was a given considering RZA has a Twitter account and likes to talk, but today it's been confirmed that the producer-rapper will appear as an in-game character in the upcoming DJ Hero 2. He's the final character announced for the music game, which also features Deadmau5, David Guetta, DJ Qbert, and Tiesto.

The Wu-Tang founder mixed and produced two exclusive tracks for the title: LL Cool J's "I Can't Live Without My Radio" mixed with Grandmaster Flash & The Furious Five's "The Message," and Damian Marley's "Welcome To Jamrock" mixed with Walter Murphy's "A Fifth of Beethoven." RZA is also quoted as saying some stuff in a press release Activision sent out today, and I urge you to read this in you head (or out loud) in RZA's voice.

"I'm very excited to be involved with DJ Hero 2. As both a DJ and gamer from an early age, the game combines two of my passions," he said. "I loved working with the team and am excited for the fans to hear the two brand-new mixes I put together just for this game. Bong bong!"

DJ Hero 2 is out on October 19; Activision recently revealed all of the tracks that will make the game disc, which tops 100 songs. Bong bong!

Photo

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Retail Super Mario collection coming to Wii... in Japan

Posted on Thursday September 2nd, 2010 at 8:08am by Destructoid

Retail Super Mario collection coming to Wii... in Japan screenshot

Nintendo of Japan has confirmed that it will be releasing the Super Mario Collection Special Pack for the Wii in Japan this year on October 21.

The Special Pack is said to be basically be the Super Mario All-Stars collection released on the Super Nintendo back in the early-90s. The collection contained visually updated versions of classic Super Mario Bros. titles, including Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, and Super Mario Bros.: The Lost Levels.

Sweetening the deal, this package is said to come with a special booklet and a soundtrack CD. The booklet, "Super Mario History 1985-2010," will reportedly feature never-before-seen development images and information. The soundtrack is a similar deal, and will contain select music from the Super Mario Bros. series of games, all the way up through Super Mario Galaxy 2.

No word on a North American release, but let me make my feelings on this clear, Nintendo: I WANT THIS NOW.

Nintendo confirms Super Mario All_Stars Wii [Adriasang]

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Kirby's Epic Yarn: KING DEDEDE IS MADE OF STRING!

Posted on Thursday September 2nd, 2010 at 7:07am by Destructoid

Kirby

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Kirby's Epic Yarn has a brand new trailer out of Japan, although it's advised that you steer clear if you're allergic to things that are cute and awesome and MADE OF STRING!

There isn't a whole lot of new information in the footage, but there are some cool new clips of Kirby as a firetruck, yarn ghosts, and a fight with King Dedede. A duck with a mallet who is a king and is NOW MADE OF STRING! Yeah, this is going to be intense, son. 

Kirby's Epic Yarn is out this fall, and it'll be at PAX Prime, too. If there's one game I intend to get my hands on this weekend, this is the one.

[Thanks, Plufim]

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First shots of Super Meat Boy's 'teh internets'

Posted on Thursday September 2nd, 2010 at 7:07am by Destructoid

First shots of Super Meat Boy

Edmund McMillen of Team Meat sent us some intriguing images this morning. They're the very first screenshots released from Super Meat Boy showing the Xbox Live Arcade exclusive level, "teh internets."

The image above, of course, is a reference to the classic platform game Bubble Bobble. The smiling face in the green orb (moon? planet?) looks like something I've seen on the internet, though I'd be hard pressed to find it on my own and have no idea what it means. I can't even begin to guess what's going on in the third shot. Perhaps you lot can help me figure it out.

Super Meat Boy is scheduled to release for Xbox Live Arcade on October 20th.

Photo Photo Photo

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Here's the reason why GoldenEye 007 is on the Wii

Posted on Thursday September 2nd, 2010 at 6:06am by Destructoid

Here

It seems that porting/updating GoldenEye for a "next-gen" system has pretty much been a major demand of gamers since companies started porting and revamping old games for new systems. And since that day people have been arguing over which system the game should land on. An HD upgrade on the Xbox 360 has been a common chant by many, but when a new version of GoldenEye was finally revealed it landed on the Wii.

I'm not complaining at all. I love my Wii and I'm happy to have the game on it, but the swirling assumptions and complaints about the game's final destination led me to wonder why the Wii was selected as the console of choice. Julian Widdows, Executive Producer at Activision Blizzard UK gladly answered that question with a tone of finality and defiance.

"Because the console and its audience deserves a cutting edge shooter," he said, "because Eurocom and ATVI have something to prove -- that Nintendo’s machine is underestimated in terms of its ability to deliver serious, credible, mature experiences -- and because it feels so natural to bring GoldenEye home to Nintendo."

There you have it. The Wii deserves this and Eurocom and ATVI want to prove that it does. Good enough reasoning for you? Stay tuned this weekend to find out more as the entire interview goes up then.

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