Full Power Gig setlist plays favoritesPosted on Friday September 3rd, 2010 at 11:11am by Destructoid
Seven45 Studios has revealed the full soundtrack for its upcoming music title, Power Gig: Rise of the Six String, and I hope you like Eric Clapton, Dave Matthews Band, and Kid Rock. How do you think Power Gig's selections compare to the Guitar Hero: Warriors of Rock and Rock Band 3 tracks?
Rock Band DLC: Uh... Snoop Dogg?!Posted on Friday September 3rd, 2010 at 10:10am by Destructoid
It's an actual thing that is actually happening -- Snoop Dogg's music is coming to Rock Band next week.
Tracks are $1.99/160 MS Points/200 Wii Points per track, or $13.49/1080 MS Points for the full "Snoop Dogg Pack 01." Here's what it gets confusing, so takes notes… The individual tracks will be available for download on all platforms (Xbox 360, PlayStation 3, and Wii) next week as individual song downloads; you'll only be able to get it as a pack next week on the Xbox 360. Oh, and "That's Tha Homie" won't be available for download on the PS3 until September 14 in North America, and September 15 in Europe. On September 21 in North America and September 22 in Europe, the entire "Snoop Dogg Pack 01" will be available for download on the PlayStation 3. No DLC for GoldenEye 007Posted on Friday September 3rd, 2010 at 5:05am by Destructoid
After having it bluntly confirmed that GoldenEye 007 would indeed have no DLC whatsoever, I struggled with whether or not to top this story off with our intrepid hero, Captain Obvious. On the one hand games on the Wii just don't get DLC, but on the other it isn't impossible for them to get it and that means there's always that chance. Thus putting Captain Obvious up there is basically saying that a Wii game not having DLC is a foregone conclusion, which is saddening. However, since this story basically backs up that conclusion we have Captain Obvious above and the short response I got from Julian Widdows, Executive Producer at Activison Blizzard UK, when I asked him what the chances were, if any, of GoldenEye 007 getting DLC right here: "None. Sorry." Sad to hear it, but considering the fact that I played the original (and still do on occasion) over and over with the exact same levels and no idea what DLC meant (Double Large Cranberry?) I think I'm going to be just fine without it this time around too. Anyone surprised by this? GoldenEye 007 gets a slew of pre-order itemsPosted on Friday September 3rd, 2010 at 12:12am by Destructoid
Because it heard how much you love them, Activision has announced a slew of retailer-specific pre-orders for its upcoming GoldenEye 007 game for the Wii. Activision says the above codes are "exclusive" to each retailer until the end of the year, at which point... I don't know what happens. Maybe they lift an embargo on the entire Internet and folks on GameFAQ and other message boards can finally tell us the codes. Conduit 2 delayed until 2011, getting new control optionsPosted on Thursday September 2nd, 2010 at 9:09pm by Destructoid
Bad news for Wii owners and first-person shooter fans -- High Voltage's sequel Conduit 2 has been pushed out of this year and in to 2011. The game will now see release in the first quarter of next year. Best Buy rewards their Gamers Club with ringtones?Posted on Thursday September 2nd, 2010 at 8:08pm by Destructoid
Nintendo of America went and tweeted last night that if you are a member of Best Buy's Reward Zone Gamers Club (dang, that's a mouthful) you can get some (three, actually) Metroid: Other M ring tones with your purchase of the game. So how about it? Is it worth taking advantage of this AMAZING offer? Actually, it's not too bad of an offer if you know what the entire package is. Joining the gamer's club gets you $10 for every $150 you spend on games (plus gaming accessories), and bonus points to your Reward Zone (for games that qualify). If you don't really care about where you get games in general, I suppose this could be a sw33t deal (that I personally won't be taking). [Image] A look at Guitar Hero's crazy Warriors of RockPosted on Thursday September 2nd, 2010 at 8:08pm by Destructoid
function getVideo() { var so = new SWFObject("http://cdn.springboard.gorillanation.com/storage/xplayer/yo033.swf", "mplayer", "620", "375", "8", "#000000"); so.addParam("wmode","transparent"); so.addParam("swliveconnect", "true"); so.addParam("allowscriptaccess", "always"); so.addParam("allowfullscreen", "true"); so.addVariable("pid", "dest002"); so.addVariable("siteId", "357"); so.addVariable("videoId", "191237"); so.addVariable("autostart", "false"); so.addVariable("file", "http://cms.springboard.gorillanation.com/xml_feeds_advanced/index/357/3/191237/"); so.addVariable("pageUrl", document.location); so.write("flashcontent_357_dest002_single_191237"); } getVideo();Totally new and totally metal is the new Guitar Hero Warriors of Rock character artwork and this nifty new trailer! Despite what some people say about the series, I think it looks interesting. Of course, I love heavy metal and think this sort of stuff is hilarious, but that's just me. The art assets are all one shots containing before and after shots of the transformations focused on in the new game. Besides that, also contained were images of the loading screens featuring each characters metamorphasis. The idea here has to do with the characters transforming into all new, more powerful versions of their looks from previous games. Each character is shown off with all their complexities readily visible. There was the punk rocker girl becomes all angelic with some gigantic boots. This other face painted guy turns into boar warrior with an axe guitar. I liked that. Guy with a mohawk flips into this green spiked monster, I found that particularly prickly design fascinating. Trials HD dev announce new WiiWare game MotoHerozPosted on Thursday September 2nd, 2010 at 7:07pm by Destructoid
RedLynx announced today their latest project, MotoHeroz for the Nintendo WiiWare service. This downloadable racing game featuring three major gameplay options, a single player adventure, four-player local multiplayer, and the daily online competition. In the online mode a new tracks open daily to let you compete on leaderboards. It says that physics are a major factor in the gameplay too. Pretty much exactly what too expect from these guys. MotoHeroz is slated to be finished around the end of this year or in early 2011. I'm sort of excited for this. Trials HD had some fantastic physics gameplay, and the leaderboard friends list competition could quickly get fairly fierce. I liked that, and am anxious to try out this game. How do the rest of you guys feel about MotoHeroz? Capcom wants Resident Evil 6 out soon, so do wePosted on Thursday September 2nd, 2010 at 2:02pm by Destructoid
It's been a little over a year since Resident Evil 5 was first released. Can we get another Resident Evil already? Damn, Capcom… what is the hold up here?!?! Jam City Rollergirl game to make debut at PAXPosted on Thursday September 2nd, 2010 at 10:10am by Destructoid
If you're at PAX Prime this week, you'll have the chance to get the first look at developer Frozen Codebase's next title. It's called Jam City Rollergirls, it's a WiiWare title, and it's exactly what you think it is -- a roller derby videogame. Of course RZA's in DJ Hero 2Posted on Thursday September 2nd, 2010 at 9:09am by Destructoid
This was a given considering RZA has a Twitter account and likes to talk, but today it's been confirmed that the producer-rapper will appear as an in-game character in the upcoming DJ Hero 2. He's the final character announced for the music game, which also features Deadmau5, David Guetta, DJ Qbert, and Tiesto. Retail Super Mario collection coming to Wii... in JapanPosted on Thursday September 2nd, 2010 at 8:08am by Destructoid
Nintendo of Japan has confirmed that it will be releasing the Super Mario Collection Special Pack for the Wii in Japan this year on October 21. Kirby's Epic Yarn: KING DEDEDE IS MADE OF STRING!Posted on Thursday September 2nd, 2010 at 7:07am by Destructoid
function getVideo() { var so = new SWFObject("http://cdn.springboard.gorillanation.com/storage/xplayer/yo033.swf", "mplayer", "620", "375", "8", "#000000"); so.addParam("wmode","transparent"); so.addParam("swliveconnect", "true"); so.addParam("allowscriptaccess", "always"); so.addParam("allowfullscreen", "true"); so.addVariable("pid", "dest002"); so.addVariable("siteId", "357"); so.addVariable("videoId", "191023"); so.addVariable("autostart", "false"); so.addVariable("file", "http://cms.springboard.gorillanation.com/xml_feeds_advanced/index/357/3/191023/"); so.addVariable("pageUrl", document.location); so.write("flashcontent_357_dest002_single_191023"); } getVideo(); Kirby's Epic Yarn has a brand new trailer out of Japan, although it's advised that you steer clear if you're allergic to things that are cute and awesome and MADE OF STRING! There isn't a whole lot of new information in the footage, but there are some cool new clips of Kirby as a firetruck, yarn ghosts, and a fight with King Dedede. A duck with a mallet who is a king and is NOW MADE OF STRING! Yeah, this is going to be intense, son. Kirby's Epic Yarn is out this fall, and it'll be at PAX Prime, too. If there's one game I intend to get my hands on this weekend, this is the one. [Thanks, Plufim] First shots of Super Meat Boy's 'teh internets'Posted on Thursday September 2nd, 2010 at 7:07am by Destructoid
Edmund McMillen of Team Meat sent us some intriguing images this morning. They're the very first screenshots released from Super Meat Boy showing the Xbox Live Arcade exclusive level, "teh internets." The image above, of course, is a reference to the classic platform game Bubble Bobble. The smiling face in the green orb (moon? planet?) looks like something I've seen on the internet, though I'd be hard pressed to find it on my own and have no idea what it means. I can't even begin to guess what's going on in the third shot. Perhaps you lot can help me figure it out. Super Meat Boy is scheduled to release for Xbox Live Arcade on October 20th. Here's the reason why GoldenEye 007 is on the WiiPosted on Thursday September 2nd, 2010 at 6:06am by Destructoid
It seems that porting/updating GoldenEye for a "next-gen" system has pretty much been a major demand of gamers since companies started porting and revamping old games for new systems. And since that day people have been arguing over which system the game should land on. An HD upgrade on the Xbox 360 has been a common chant by many, but when a new version of GoldenEye was finally revealed it landed on the Wii. I'm not complaining at all. I love my Wii and I'm happy to have the game on it, but the swirling assumptions and complaints about the game's final destination led me to wonder why the Wii was selected as the console of choice. Julian Widdows, Executive Producer at Activision Blizzard UK gladly answered that question with a tone of finality and defiance. "Because the console and its audience deserves a cutting edge shooter," he said, "because Eurocom and ATVI have something to prove -- that Nintendo’s machine is underestimated in terms of its ability to deliver serious, credible, mature experiences -- and because it feels so natural to bring GoldenEye home to Nintendo." There you have it. The Wii deserves this and Eurocom and ATVI want to prove that it does. Good enough reasoning for you? Stay tuned this weekend to find out more as the entire interview goes up then.
- Many Spidey faces in Shattered Dimensions launch vid - Is this what inspired Kirby's Epic Yarn? - Hands-on: Spider-Man: Shattered Dimensions - Dave Mustaine brings 'ass kicking' to Guitar Hero - Kirby's Epic Yarn designed to 'appeal to everyone' - 11-year-old's Mario collection is bigger than yours - Kirby's Epic Yarn inspired by stop-motion movie - Review: Ufouria: The Saga - Wii remote vibrating sex aids: It had to happen - Amazon has Wii deals all day long - Cabela's North American Adventures actually looks great - Review: Guilty Party - Vblank is going all out with Retro City Rampage at PAX - Unused enemies and planet from Super Mario Galaxy - Babies + Balance Boards + Wheels = Tots on Bots |
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